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SOFTWARE USED
Maya, Quest3d, Photoshop, Mental ray, NVIDIA DDS & Normal Map PhotoShop Plugin
 
DISCRIPTION
X Fridge is a realtime environmental visualization project with some parameters to change the overall view, like the abiliity to add fog or change a camera FOV, and also
some post effects like Distortion, Bloom, Paint, etc that are applied in real time. Next all of them will be describe in detail. This is my first serious realtime project and my
purpose was to get more familiar with realtime word and also get in professional to work with Quest3D. Another purpose was to achive a higher level of realism.
It was very challenging to me, because there are some limitations in realtime content. Modeling and designing done in Maya and realtime framework application was
Quest3D. For texturing I use a combination of Maya and Photoshop. To export a mesh in X format from Maya to Quest3D I use Okino PolyTrans for Maya.
To generate a normal map I used NVIDIA Normal Map Filter Plugin . All the light bakeing processes are done by Mentalray stand alone and there is no dynamic shadow
or light in a final result. X Fridge was in front page of Act3D website for about 6 month. This project finished in 2006
 
RELATED LINK
Quest3D Forum 1
Quest3D Forum 2
Cgsociety Forum
 
These are the things I've implemented in the option menu
 
DISPLAY
FILL MODES : Point - Wireframe - Solid
SYSTEM INFO : On / Off
COLISION OBJECTS VISIBILITY : Sky - Ground - Refrigerator
OTHER EFFECTS : Distortion - Back light - Fridge Bloom - Overall Light Bloom
Wet Ground : On / Off - Type : Reflection & Refraction / Reflection / Color only
CLOUD SHADOW : On / Off - Shadow # 1 - Shadow # 2 - Shadow # 3 - Shadow # 4 -Shadow # 5
 
PERFORMANCE
PRESET QUALITY : Very Low - Low - Medium - High - Very High - Ultra High
PARTICLE : On / Off
OBJECTS VISIBILITY : Refrigerator - Atmosphere - Ground - Plants
TEXTURE DETAIL : Very Low - Low - Medium - High - Vry High
BUMP / NORMAL / RELIEF MAPPING : Disable All - Parallax Mapping - Relief Mapping - Relief Mapping Shadows
 
NAVIGATION
CAMERA : Walkthrough - Object Inspection - Cinematic # 1 ... 8
CAMERA PROPERTY / Walkthrough : Focal Length - Gravity : On / Off - Reset Camera Position - Breathing Intensity
CAMERA PROPERTY / Object Inspection : Focal Length - Damping Amount [ Zoom ] - Damping Amount [ Rotation ]
CAMERA PROPERTY / Cinematic # 1 ... 8 : Focal Length
DEPTH OF FIELD : On / Off - Strength - Quality : Low / Medium / High
FOG : On / Off - Type : Lineair / Exponetial / Exponetial 2 - Start - End - Density - Color RGB
 
POST EFFECTS
PAINTING / Option - BLACK & WHITE / Option - COLOR CORRECTION / Option - EDGE DETECT / Option - MEGA BLUR / Option - HEAVY BLUR -
BLOOM / Option - NEGATIVE - TILES / Option - REDUCE COLORS / Option - SOFT BLUR / Option - TONING / Option - SOFTEN
 
SOUND
MUSIC : On / Off - Volume
AMBIANCE : On / Off - Volume
 
INFORMATION
CREDITS : Developed by : Ali Rahimi Shahmirzadi - Music by : Homan Namdari
 
CAPTURE / LAYER
CAPTURE PROPERTY : Capture speed - Capture Output Location - Capture With or Without GUI
 
QUIT
Close the project.
VIDEO 1 | XFridge1.mp4 | 98 mb
VIDEO 2 | XFridge2.mp4 | 198 mb
EXECUTABLE | x-fridge.exe | 152 mb