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My name is Ali Rahimi Shahmirzadi.
I have studied Stage Designing of Cinematography and I started my journey in the realm of CG with
3DSMAX 2.
After one year I switched my platform to Maya, and since then Maya has been my favorite and foremost
platform to work on all of my projects.
My main focus is on Realtime Content Creation with Quest3D & Unreal Engine 4.
However I also have had quite handful experience working with some of the advertisement agencies
in producing commercials.
My primary objective and interest is making Games, but in brand new and innovative way.